vortexcortex: The "next" piece list was pretty bland, so I created a "Juicy"...
The "next" piece list was pretty bland, so I created a "Juicy" animation for them. http://youtu.be/XCFAKSJrmEU !gamedev
View Articlevortexcortex: Added some basic 3DGUI elements to control the game, aaand...
Added some basic 3DGUI elements to control the game, aaand forgot to update the texture... :P !gamedevhttp://identi.ca/url/73171257
View Articlerogerdv: Why making an AAA game is so expensive? http://is.gd/1PHQGD !gamedev
Why making an AAA game is so expensive? http://is.gd/1PHQGD !gamedev
View Articlerogerdv: Game designers who thinks that quicktime events are fund should be...
Game designers who thinks that quicktime events are fund should be hanged by the balls !gamedev
View Articlevortexcortex: Agreed. World crafting + Setting the stage == all the narative...
Agreed. World crafting + Setting the stage == all the narative needed. Games aren't movies. Players make the stories, I provide the worlds.
View Articlevortexcortex: Now we can see where the pieces will fall....
Now we can see where the pieces will fall. http://identi.ca/url/73721862 !gamedev
View Articlerogerdv: Blendswap is almost useless as game assets source. Most models have...
Blendswap is almost useless as game assets source. Most models have insane polycounts !gamedev
View Articlerogerdv: Well, was fun to develop the isometric prototype with Unity. Perhaps...
Well, was fun to develop the isometric prototype with Unity. Perhaps I should move now to a 3rd person demo !gamedev
View Articlerogerdv: Wow, the new Lime editor is amazing! !gamedev
Wow, the new Lime editor is amazing! !gamedev
View Articlerogerdv: Lime Win build available: http://is.gd/h8MpPy please download and...
Lime Win build available: http://is.gd/h8MpPy please download and try it !gamedev
View Articlerogerdv: Developers are already receiving PS4 SDK !gamedev
Developers are already receiving PS4 SDK !gamedev
View Articlerogerdv: Interesting, 1st person view seems to be preferred over 3rd person...
Interesting, 1st person view seems to be preferred over 3rd person for RPG among FreeGamedev forum members http://is.gd/r7tWiD !gamedev
View Articlerogerdv: And what style do you prefer for an RPG: isometric, 1st person or...
And what style do you prefer for an RPG: isometric, 1st person or 3rd person? !gamedev
View Articlerogerdv: Thinking how to implement a weather system for the game. Each region...
Thinking how to implement a weather system for the game. Each region will have its own climate. !gamedev
View Articlecairn4: Just launched a little new website dedicated to my game dev projects:...
Just launched a little new website dedicated to my game dev projects: www.cairn4.com !gamedev
View Articlesepisoad: My favorite game #SuperTuxKart 0.8 is released. !gamedev...
My favorite game #SuperTuxKart 0.8 is released. !gamedev !fossgaming !opengl !lg !ubuntu
View Articlesepisoad: @Omni, I'm not using !parabola, but still you can get the source...
@Omni, I'm not using !parabola, but still you can get the source and compile it, I guess it should work for you ;)
View Articlerogerdv: Completed migrating the project to SDL2 !gamedev
Completed migrating the project to SDL2 !gamedev
View Articlesdrieling: #AltDevBlogADay » 30 Weeks of Game Development...
#AltDevBlogADay» 30 Weeks of Game Development http://identi.ca/url/75417238
View Articlecairn4: Wanna kill zombies and try an !android game I'm working on?...
Wanna kill zombies and try an !android game I'm working on? http://ur1.ca/d54km Feedback appreciated :) !gamedev
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